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Description Oruk are..... (pending)
Racial Traits
+2 to Each Physical Ability Score, –2 Intelligence, +4 Wisdom Oruk are physically gifted and compensate for their lack of intellectual focus with pervasive instinct. (4 RP)
Humanoid (Giant) Oruk are humanoids with the giant subtype.
Large (Tall) Oruk are large creatures and gain a +2 size bonus to Strength and a –2 size penalty to Dexterity. They take a –1 size penalty to their AC, a –1 size penalty on attack rolls, a +1 bonus on combat maneuver checks and to their CMD, and a –4 size penalty on Stealth checks. They possess a space 10 feet on a side with a reach of 10 feet. (8 RP)
Fast Speed Oruk have a base speed of 40 feet. (1 RP)
Low-Light Vision Oruk can see twice as far as a race with normal vision in conditions of dim light. (1 RP)
Darkvision Oruk can see perfectly in the dark up to 60 feet. (2 RP)
Healing Factor Oruk gain healing factor 2. They naturally recover hit points and ability score points (lost to ability damage) at twice the normal rate when resting or subject to uses of the Heal skill. (2 RP)
Placeholder (2 RP undetermined)
Languages Oruk begin play knowing Common and Giant. Oruk with high Intelligence scores can choose from the following: Aklo, Aquan, Auran, Ignan, Sylvan, Terran, Undercommon.
Description ProtoXETA are a variety of engineered superhuman soldiers originating from the Xetaverse.
Racial Traits
+2 to Each Physical Ability Score, +4 Wisdom, –2 Charisma ProtoXETA are physically enhanced and possess exceptional awareness with undeveloped personas. (4 RP)
Humanoid (Aberrant) ProtoXETA are humanoids with the aberrant subtype.
Medium ProtoXETA are medium creatures and have no bonuses or penalties due to their size.
Fast Speed ProtoXETA have a base speed of 40 feet. (1 RP)
Low-Light Vision ProtoXETA can see twice as far as a race with normal vision in conditions of dim light. (1 RP)
Superior Darkvision ProtoXETA can see perfectly in the dark up to 120 feet. (3 RP)
Healing Factor ProtoXETA gain healing factor 2. They naturally recover hit points and ability score points (lost to ability damage) at twice the normal rate when resting or subject to uses of the Heal skill. (2 RP)
Monastic Protocol ProtoXETA gain the Unarmed Strike class feature of a 1st-level monk, which includes Improved Unarmed Strike as a racial bonus feat. If they acquire that same feature from class levels, they instead gain a +1 racial bonus on attack rolls with unarmed strikes. (2 RP)
Weapons Protocol For each class level they acquire, protoXETA gain proficiency with a single weapon they choose, provided they haven't already chosen that weapon for this ability. If proficient with that weapon by any other extraordinary means, they instead gain a +1 racial bonus on attack rolls made with it. (2 RP)
Tech Inuitive ProtoXETA gain Technologist as a bonus feat at 1st level. They can gain other feats listing Technologist as a prerequisite, as if every skill rank prerequisite were reduced by 2, to no less than 1. (2 RP)
Naturally Psionic ProtoXETA receive Wild Talent as a bonus feat at 1st level. If they gain levels in a psionic class, they gain the Psionic Talent feat instead. When taking a level in a favored class, they can choose to gain an additional power point instead of a hit point or skill point. (2 RP)
Languages ProtoXETA begin play knowing Common and any other single language. ProtoXETA with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). (1 RP)
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